☰
Intro
Timer
1. Cross
2. F2L
Non-Matching
Mirror Non-Matching
Matching
Mirror Matching
White-Up
Last Pair
3. OLL Edges
Backwards L
4. OLL Corners
Fish Back
Fish Front
Double Squares
Symmetric Cross
Asymmetric Cross
Dot Left
Dot Down
5. PLL Corners
Headlights
Missing Headlights
6. PLL Edges
Clockwise
Counter Clockwise
Swap Opposite
Swap Adjacent
Controls
Spacebar - play solution
O - scramble cube
R / L - right or left
U / D - top or bottom
F / B - front or back
M / E / S - middle layers
W
then face - wide rotation
X / Y / Z - cube rotation
hold Shift for prime move
1
2
3
4
5
- speed control